I always hesitate to write about GamesCom because its simply too big for me to dare say anything. It feels like the honour of covering this behemoth can only belong to huge publications like Kotaku, Polygon, Rock Paper Shotgun or Eurogamer. But looking over what GamesCom 2016 Post Mortem pieces are out there, this year I dare. So here we go, a GamesCom 2016 retrospective that includes an attending guide for any gamedev.
GamesCom 2016 Post Mortem in numbers
345000 visitors should be quite a good reason for any sane game developer who wants to make a game known. But if this is not enough, here are some more numbers: 30500 trade visitors, 97 countries, 877 companies, 193000 square meters. GamesCom is currently the largest event for computer and video games in the world and these are its numbers in 2016.