The maker’s dilemma

This is a personal post where I try to understand my sadness related to Mojang’s purchase by Microsoft. 

How to Make a Game with Zero Coding Skills

Disclaimer: I did not try or buy any of these solutions… yet. Nowadays, learning all the skills you need to make a game is not hard; there is a wide community of awesome game devs out there who are more than willing to help and are also great teachers. Here …

Women are too hard to animate

During this year’s E3, Ubisoft stated that they will not add a playable female character in Assasin’s Creed Unity because “Women are too hard to animate”. This spawned a mass reaction on the internet (check out #womenaretoohardtoanimate on Twitter), as it hit straight into a long and powerful conversation about women …

Of money, games and trust

What do you think about Oculus being bought by Facebook? What is your stance on the ethics of free-to-play games? Do you crowdfund game projects, or maybe you are still favoring the old way of buying games, from a store, in a neat box and with a fixed, arguably high price?

Ode to the conscious player

I want to taste games I’ve never even heard of, games from exotic locations, to eat mysterious new combinations of games that no one’s ever tried before.   That is what Rock Paper Shotgun’s John Walker said here. It’s a wonderful quote. Those are the games I want, too, and …

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