Defining dreams – a Heart. Papers. Border. update

The bad news about Heart. Papers. Border. is that we will not be able to finish all we planned to do for the Casual Connect Indie Prize submission on December 5th (submit here). SO, Fingers Crossed! The good news is that we submit anyhow, in whatever state we managed to …

What if games had real power

Do you ever fantasise about travelling? Just packing your bags Right Now and going to a place that’s warm and colourful and full of adventure? Or maybe you crave snow and white and seeking the sky in a thousand simmering, mesmerising colours? Perhaps, instead, you want to see the wonders …

A radiography for Pivotal Tracker

This is a bit of a follow up for Easy Gamedev Planning – The Agile Way I am a big supporter of planning, especially for game projects which are always so messy and hard to control. But the truth is, planning and project management is hard and takes time. Sure, …

How to find and pay your artist fairly

There comes a time in a girl’s life when she has to make peace with the fact that she is no artist. That she will never be an artist. That she, in truth, sux so bad at the art thing, that the entire Universe decided to ban her from even …

Fake it till you make it! How to dream your way to indiedev success

Hi! My name is Laura and I look like this:     That is because in a future not so far away, I hope to live a life I never ever ever need a holiday from, funded by Heart. Papers. Border. An intricate yet utterly optimistic strategy game about nationality, borders and our …

A GamesCom 2016 retrospective with an indie dev attending guide

I always hesitate to write about GamesCom because its simply too big for me to dare say anything. It feels like the honour of covering this behemoth can only belong to huge publications like Kotaku, Polygon, Rock Paper Shotgun or Eurogamer. But looking over what GamesCom 2016 Post Mortem pieces are out …

Don’t make games with your SO

This is a very personal post. I feel the need to apologise for it in advance. It is hard for me to talk about this. What is the meaning of life? This is a question that lies at the base of philosophy, and one that shaped the world as we …

Introducing Heart. Papers. Border.

Hi everyone! We have been away in a holiday and it feels like its been ages and just saying this makes me cringe. See, indie game developers don’t do holidays, but I did it, which means… And I want to be very clear, I did plan to work on Project: Freedom …

Lessons learned at Creative Coast Festival and Nordic Game Conference

Sebi and I dedicated an entire week in the middle of May to celebrating games and game development. On May 16 and 17  we went to what I think is the fanciest, most relaxed gamedev conference ever (that I know if, at least), called Creative Coast Festival in Karlshamn, then drove some 150 km directly …

Juice it or lose it!

Sometimes I stumble upon awesome content that I share on Twitter, and then it takes me a long time to dig it up from my feed (if I even find it). This is my solution to save these gems.  Here’s how to juice up your game with simple techniques that …