Random gamedev thoughts

Here’s me following my own advice: Hey #gamedev‘s, are you having troubles talking/ blogging/ tweeting about your game? Some inspiration: https://t.co/EhDb3oEWh7 #indiedev — Laura Bularca (@sarienn) March 8, 2017 Frankly, though, be honest&raw&really talk about what matters TO YOU. Help! Talk about what u wish u knew when u started. …

How to Greenlight – what we learned from getting Heart. Papers. Border. greenlit

Hi everyone! I’d like to talk to you about my mammoth. You see, deep down inside I know I am not REALLY a game developer, so obtaining an extraordinary success is crucial because it is the only way to ensure other people’s recognition and respect (especially in the video games industry). Of …

The Greenlight Chronicles for Heart. Papers. Border.

I’ve always wanted to make my own independent, crazy and never-before-heard-of games* and in the autumn of 2016, my dream got really real: my beloved husband got fired** and he decided he likes my obsessive “optimistic strategy game about travelling, freedom and changing the world” idea enough to pick up Unity and …

Steam Direct and the Greenlight roller coaster

We are riding the Greenlight roller coaster with Heart. Papers. Border. and it is intense, it happens way faster than we hoped and we feel unprepared. I don’t think we could have ever be prepared for this, but thinking If Only scenarios is always seductive. However, Valve decided to pull the …

[TEMPLATE] How to have a 30 minutes meeting with publishers, investors and other business folks

Since Casual Connect is just a few days away, I prepared this bullet point template in PowerPoint format to help any #gamedev out there who will have 30 minutes meetings with publishers, investors, distributors, marketers, press or otherwise folks who can help them. Practice practice practice! 30 minutes meetings are …

How to change the world in 5 easy steps

Don’t worry, I am not talking about the real one.* I’m talking about how to fundamentally disrupt planet Heart if you travel in our optimistic strategy game Heart. Papers. Border. You see, we are making this game out of a profound belief that borders are unnecessary obstacles against our evolution …

Defining dreams – a Heart. Papers. Border. update

The bad news about Heart. Papers. Border. is that we will not be able to finish all we planned to do for the Casual Connect Indie Prize submission on December 5th (submit here). SO, Fingers Crossed! The good news is that we submit anyhow, in whatever state we managed to …

Fake it till you make it! How to dream your way to indiedev success

Hi! My name is Laura and I look like this:     That is because in a future not so far away, I hope to live a life I never ever ever need a holiday from, funded by Heart. Papers. Border. An intricate yet utterly optimistic strategy game about nationality, borders and our …

A GamesCom 2016 retrospective with an indie dev attending guide

I always hesitate to write about GamesCom because its simply too big for me to dare say anything. It feels like the honour of covering this behemoth can only belong to huge publications like Kotaku, Polygon, Rock Paper Shotgun or Eurogamer. But looking over what GamesCom 2016 Post Mortem pieces are out …

Introducing Heart. Papers. Border.

Hi everyone! We have been away in a holiday and it feels like its been ages and just saying this makes me cringe. See, indie game developers don’t do holidays, but I did it, which means… And I want to be very clear, I did plan to work on Project: Freedom …