Today I held my very first workshop. It was called How to publish your indie game and it focused on things to consider when preparing to get your game out there. And a savvy gamedev should prepare for that even before writing a first line of code – which is why the workshop also spoke about things like no hardcoding, localization, menus and HUD, controllers and other super exciting stuff.
Here are the slides. AMA if you want or need to! The workshop was for Framtiden, which is a 10 week entrepreneurship course open for everyone who wants to start their own business in West Sweden!